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<title>jensen's CGPortoflio Gallery</title>
<link>http://jensen.cgsociety.org/gallery/</link>
<description>jensen's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Aquadic Race Head</title>
	<link>http://jensen.cgsociety.org/gallery/464644</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/39908/39908_1171698473_small.jpg"><br><br>I had a free hour or so, so I figured I'd to a really quick sculpt. Sculpted in mudbox, and rendered in 3ds max. It has a really basic shader.]]>
	</description>
	<pubDate>Sat, 17 Feb 2007 07:47:59 +0000</pubDate>
	</item>
	<item>
	<title>Gold Covenant Elite</title>
	<link>http://jensen.cgsociety.org/gallery/464641</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/39908/39908_1171697445_small.jpg"><br><br>(You’re gonna need to scroll!) &#61664; <br />
<br />
This is a Gold Elite I made based of Bungie’s Elite race of the Covenant. My goal was to create a low poly model. The body itself is around 6000 tris, but when I added the armor, it doubled. So this isn’t really an in game model. Anyways, some development images are below:<br />
<br />
Mudbox sculpts:<br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/face_detail_2.jpg " border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/detail_body.jpg " border="0" alt="" /><br />
<br />
The one below is before I fixed the chest<br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/a_elite.jpg " border="0" alt="" /><br />
<br />
Early textures:<br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/text_back.jpg " border="0" alt="" /><br />
<br />
Different angles of Gold Armor:<br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/elite_text_front.jpg " border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/elite_text_front_34.jpg " border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/elite_text_side.jpg " border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/elite_text_back_34.jpg " border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/elite_text_back.jpg " border="0" alt="" /><br />
<br />
And some early armor in a t-pose:<br />
<br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/low_light_2.jpg " border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/low_light.jpg " border="0" alt="" /> 	<br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/pesudosilver-1.jpg " border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/total_armor_top_front.jpg " border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/total_armor_top_back.jpg " border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/total_armor_side_front.jpg " border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/total_armor_side_back.jpg " border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/total_armor_front.jpg " border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/total_armor_back.jpg " border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/total_armor_red.jpg " border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/total_armor_blue.jpg " border="0" alt="" /><br />
<br />
UVs:<br />
<br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/uv_prob_1.jpg " border="0" alt="" /><br />
<br />
]]>
	</description>
	<pubDate>Sat, 17 Feb 2007 07:30:48 +0000</pubDate>
	</item>
	<item>
	<title>Spartan IV</title>
	<link>http://jensen.cgsociety.org/gallery/464633</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/39908/39908_1171694484_small.jpg"><br><br>Here's a futuristic soldier I did based on Bungie's Master Chief. No textures, and it is a high res model. Through together a quick rig. Some other images:<br />
<br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/marine_back.jpg" border="0" alt="" /><br />
<br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/marine_right_side.jpg" border="0" alt="" /><br />
<br />
Some rough textures<br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/txt_head_beta_3.jpg" border="0" alt="" /><br />
<br />
High detail scar<br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/scar_high.jpg" border="0" alt="" /><br />
<br />
Basic Pose:<br />
<br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/leg_start_bk.jpg" border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/leg_start_front.jpg" border="0" alt="" /><br />
<img src="http://i163.photobucket.com/albums/t290/elitemodel2/leg_start_side.jpg" border="0" alt="" /><br />
<br />
Wip thread:<br />
<br />
http://forums.cgsociety.org/showthread.php?t=432722<br />
]]>
	</description>
	<pubDate>Sat, 17 Feb 2007 06:41:27 +0000</pubDate>
	</item>
	<item>
	<title>Young Minotaur Model</title>
	<link>http://jensen.cgsociety.org/gallery/464643</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/39908/39908_1171698261_small.jpg"><br><br>This is a minotaur I made a few years back. Since I don't have many images up, I figured I'd put this one up. It weighed in around 3300 tris Anyways, here's an image of it's back:<br />
<br />
<a href="http://i163.photobucket.com/albums/t290/elitemodel2/lower_poly_back.jpg" target="_blank">http://i163.photobucket.com/albums/...r_poly_back.jpg</a>]]>
	</description>
	<pubDate>Sat, 17 Feb 2007 07:44:22 +0000</pubDate>
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